Thursday, December 31, 2015

Good bye 2015 and hail 2016 goals! Happy New Year!

Yikes the end of another year in 30mins!

Wet Fire Games:

 The Rig I have been developing on has been upgraded to reduce some development time and testing. Intel Core i7-5930K and a fancy new Intel 400GB SSD NVMe PCIe 3.0 x4 drive (4 times faster than the 1TB SSD being used currently).

Networking:  Taste the cloud!

 Since last months announcement, the project has been tested and operating smoothly so far within the Photon cloud solution. So far... the cloud is delicious. Added in networked components for game mechanics, read next section!

Game Mechanics:

 Functionality added and tested across the network: Looting, NPC's, NPC Interaction, Building, Spells, Attacking, enemy npcs, player & enemy damage/health, mount, resource harvesting, crafting, equiping, currency, shops, and more that we will talk about in greater detail as they evolve.

Concept Art: New Character!

 Check out the Warrior Concept! The thought behind the Warrior character was kept simple with basic information about the character, i.e. Male, Warrior, Medieval fantasy, Nordic Influences (Viking age), Young, newly battle worn in appearance and muscular. From this information the Warrior took shape into our newly rendered character concept shown below.


Website:

 You can visit AssaultOnIsegran.com but please keep in mind that it is still in development. Random project status updates and other AOI media can be found living there.

As always you can follow us on Twitter, Facebook and Google+ to keep up to date with our latest developments. If you prefer visiting the website, please continue using www.WetFireGames.com until our new site, www.AssaultOnIsegran.com, launches in the coming months!