Tuesday, June 30, 2015


Logo & Concept Art

Check out the new logo! After some thought we decided to light the clean version of our game logo on fire... I know a little extreme right? ...nah.

Unity 5

The remaining bugs have been worked out from last month and we are holding off on upgrading to the new networking features of UNET until Unity has matured it a bit more.

Game Profiles

This month we integrated a new player profile system that holds players characters levels, achievements, steamID, email address, special items or accesses and provides us the ability to manage each user profile down to the items the character has on them. Right now the system is only functional in a demo scene for testing but everything works and we are now ready to hook it up to our main prototype. This will be included in all our future Development Builds and will require users to authenticate with their account before playing the game. This way we know how many of you are interested in the project!

Development Builds

It's taking longer than anticipated but we are making progress on our website. All of the latest prototype builds will be made available at AssaultOnIsegran.com when the website is revealed either late June or early July.

As always you can follow us on Twitter, Facebook and Google+ to keep up to date with our latest developments. If you prefer visiting the website, please continue using www.WetFireGames.com until our new site, www.AssaultOnIsegran.com, launches in the coming months!

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