Thursday, June 30, 2016

Demo On Route - Assault On Isegran!

Wet Fire Games:
  Hate to sound like a broken record, but a Demo is almost available! This isn't the most exciting GIF but hang in there with us, I have some combat ones to share soon.




Networking:
 Configuring enemy wave timing over the network.

Game Mechanics:
 Working on the enemy wave mechanic for timed spawning, quantity, variety and even rewarding exp, currency, and score.

Steam Greenlight:
 My primary focus. Development time heavily geared towards a demo for Greenlight release.

Character Renderings:
 Here is a high quality rendering done by noted industry veteran Adam Sacco. His work has been also seen in Halo 5.


Assault on Isegran
Website:
 I've been adjusting AssaultOnIsegran.com to have a different look and feel, please keep in mind that it is still in development. Random project status updates and other AOI media can be found living there.

As always you can follow us on indiedb, Twitter, Facebook and Google+ to keep up to date with our latest developments. Also you can visit www.WetFireGames.com which currently is a bit outdated but will be updated before the Greenlight release.

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